Hey, Mom! The Explanation.

Here's the permanent dedicated link to my first Hey, Mom! post and the explanation of the feature it contains.

Also,

Showing posts with label The 1980s. Show all posts
Showing posts with label The 1980s. Show all posts

Monday, August 24, 2026

A Sense of Doubt blog post #4207 - GEN X - I am not a Boomer; I am a Gen Xer - Music Monday 2608.24



 A Sense of Doubt blog post #4207 - GEN X - I am not a Boomer; I am a Gen Xer - Music Monday 2608.24

I have been engaged in debates about my generation.

I have never felt that I fit in with BOOMERS. After all, the Baby Boom was a post-World War Two population explosion of veterans returning from the war and starting families. My father was not a WWII vet. My paternal Grandfather was but not my Dad.

My parents were ten and nine years old at the end of WWII; they married in 1958. I was born in 1962, during the Kennedy era, that's seventeen years after WWII ended.

I am Gen X. I identify with EVERY cultural marker of Generation X and none of the cultural markers of the Baby Boomers.

Just like I didn't fit in with my original class of 1980, graduating high school or entering college, and identified completely with the next college class, graduating in 1985. And so I graduated with them.

Accepting arbitrary decisions of so called experts divisions of generation markers as indisputable law is fatuous.

There's actually quite a lot of debate about the years of the Baby Boomers and the years of Generation X as I copy below from Wikipedia. Regardless, I hold to Strauss and Howe as well as Gordinier (whose book I have read) that puts Gen X between 1961 and 1981.

Even more interesting is David Foot's separation of Gen X to 1960-1966 and the "Bust" generation from 1967-1979.

Nevertheless, I consider myself Gen X, and I will die on this hill against anyone trying to argue otherwise.

Also, it's Music Monday, so I made a mix for Gen X.

It's 1980s and 1990s music with only some Nick Drake (late 1960s and very early 1970s before his death in 1974) and a Beatles cover of "Tomorrow Never Knows" (1966) as the only pre-1980s or even 1990s selections.

Thanks for tuning in.


https://en.wikipedia.org/wiki/Generation_X\

Other age range markers

On the basis of the time it takes for a generation to mature, U.S. authors William Strauss and Neil Howe define Generation X as those born between 1961 and 1981 in their 1991 book titled Generations, and differentiate the cohort into an early and late wave.[48] Jeff Gordinier, in his 2008 book X Saves the World, include those born between 1961 and 1977 but possibly as late as 1980.[9] George Masnick of the Harvard Joint Center for Housing Studies puts this generation in the time-frame of 1965 to 1984, in order to satisfy the premise that boomers, Xers, and millennials "cover equal 20-year age spans".[44] In 2004, journalist J. Markert also acknowledged the 20-year increments but goes one step further and subdivides the generation into two 10-year cohorts with early and later members of the generation. The first begins in 1966 and ends in 1975 and the second begins in 1976 and ends in 1985; this thinking is applied to each generation (Silent, boomers, Gen X, millennials, etc.).[49]

Based on external events of historical importance, Schewe and Noble in 2002 argue that a cohort is formed against significant milestones and can be any length of time. Against this logic, Generation X begins in 1966 and ends in 1976, with those born between 1955 and 1965 being labelled as "trailing-edge boomers".[50]

The 1994 book Baby Busters: The Disillusioned Generation by George Barna refers to those born 1965–1983 as the "baby busters" generation rather than as Generation X.[51]

In Canada, professor David Foot describes Generation X as late boomers and includes those born between 1960 and 1966, whilst the "Bust Generation", those born between 1967 and 1979, is considered altogether a separate generation, in his 1996 book Boom Bust & Echo: How to Profit from the Coming Demographic Shift.[52][53]



I am not sure what's wrong with the embed function, but the video is available.


TRACK LIST

[1] Let Down (Remastered) Radiohead
[2] Man Out Of Time Elvis Costello
[3] Pink Moon Nick Drake
[4] THE CURE - A Forest (lyrics)
[5] Teen Age Riot Sonic Youth
[6] Almost Blue Elvis Costello
[7] Pilgrimage rem
[8] Beck - Loser (Official Music Video)
[9] Gouge Away PixiesOfficial
[10] Billie Marten - This Is How We Move
[11] R.E.M. - Talk About The Passion
[12] Nirvana - All Apologies (MTV Unplugged)
[13] Providence Sonic Youth
[14] When It Hurts So Bad Ms. Lauryn Hill
[15] Jeff Buckley - Grace (Official Video)
[16] Mary J. Blige, U2 - One (Official Music Video)
[17] Mary J. Blige - Everything (Official Music Video)
[18] Echo & The Bunnymen - The Killing Moon (Official Music Video)
[19] Red Hot Chili Peppers - Under The Bridge [Official Music Video]
[20] Scorpions - Wind Of Change (Official Music Video)
[21] Candle Sonic Youth
[22] The Beatles - Tomorrow Never Knows (Cover) by Daniela Andrade
[23] Nick Drake - Day Is Done
[24] Hey PixiesOfficial
[25] Place To Be Nick Drake
[26] Pixies - Here Comes Your Man (Official Video)
[27] Just Fine Mary J Blige
[28] Red Hot Chili Peppers - Californication (Official Music Video) [HD UPGRADE]

28 tracks .... because.... Dad.






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I originally created this post before Dad died - on this date - 2409.07 - 10:10

- Bloggery committed by chris tower - 2608.24 - 10:10

- Days ago: MOM = 4071 days ago & DAD = 725 days ago

- New note - On 1807.06, I ceased daily transmission of my Hey Mom feature after three years of daily conversations. I post Hey Mom blog entries on special occasions. I post the days since ("Days Ago") count on my blog each day, and now I have a second count for Days since my Dad died on August 28, 2024. I am now in the same time zone as Google! So, when I post at 10:10 a.m. PDT to coincide with the time of Mom's death, I am now actually posting late, so it's really 1:10 p.m. EDT. But I will continue to use the time stamp of 10:10 a.m. to remember the time of her death and sometimes 13:40 EDT for the time of Dad's death. The blog entry numbering in the title has changed to reflect total Sense of Doubt posts since I began the blog on 0705.04, which include Hey Mom posts, Daily Bowie posts, and Sense of Doubt posts. Hey Mom posts will still be numbered sequentially. New Hey Mom posts will use the same format as all the other Hey Mom posts; all other posts will feature this format seen here.

Monday, June 29, 2026

A Sense of Doubt blog post #4151 - SoD Reprint from 2019 - TRM Mix for Musical Monday - Totally Random Music with no theme or selection system


A Sense of Doubt blog post #4151 - SoD Reprint from 2019 - TRM Mix for Musical Monday - Totally Random Music with no theme or selection system

Today's reprint is another music mix that needed fixing as I explain below.

Thanks for tuning in.

LOW POWER MODE: I sometimes put the blog in what I call LOW POWER MODE. If you see this note, the blog is operating like a sleeping computer, maintaining static memory, but making no new computations. If I am in low power mode, it's because I do not have time to do much that's inventive, original, or even substantive on the blog. This means I am posting straight shares, limited content posts, reprints, often something qualifying for the THAT ONE THING category and other easy to make posts to keep me daily. That's the deal. Thanks for reading.

BLOG VACATION #1 - 2026 - Taking a blog vacation for a couple of weeks, until at least June 26th, 2026. Mostly reprints. A few simple shares (not that simple shares are out of the norm) and THAT ONE THING. Need time for other things.

Link to the original post I am reprinting below:

Monday, May 13, 2019


A Sense of Doubt blog post #1544 - TRM Mix for Musical Monday - 1905.13 - Totally Random Music with no theme or selection system

Song list edited 2606.19.

13 songs for Monday May 13th.

No theme.

The only theme is no theme.

Randomness.

First two videos that I need for class followed by the mix links and a track listing.

That's it, that's all, goodnight.










TRM Mix for Musical Monday - 1905.13 - Totally Random Music with no theme or selection system

TITLE ABOVE IS YOU TUBE MIX LINK

TRM Mix for Musical Monday - 1905.13 
BY Chris Tower - 13 videos

1. Gil Scott-Heron - "The Revolution Will Not Be Televised (Full Band Version)" - 3:09
2. The Police - "Too Much Information" - 3:57
3. Indigo Girls - "Let it Be Me"
4. Savages - "You're My Chocolate"  - 5:04
5. Nick Cave - "Are you the one that I've been waiting for" - 4:06
6. Missing Persons - "Destination Unknown" - 3:28
7. Ani DiFranco - "You Had Time" - 3:50
8. Camila Cabello - "Havana" ft. Young Thug - 3:39
9. Macy Gray, Erykah Badu - "Sexual Revolution" - 5:11
10. le tigre - "deceptacon" - 3:10
11. Lamb - "Fly" - 5:14
12. MOON WIRING CLUB ~ "ALL SPIDERY NOW" by WotanAlthorpe - 3:39
13. Holly Herndon - "Frontier" - 4:31


below - YOU TUBE VIDEO POD PLAYER





ORIGINAL MIX - CHANGED 2606.19

1. Gil Scott-Heron - "The Revolution Will Not Be Televised (Full Band Version)" - 3:09
2. The Police - "Too Much Information" - 3:57
3. Nick Cave - "Are you the one that I've been waiting for" - 4:06
4. Ani DiFranco - "You Had Time" - 3:50
5. MOON WIRING CLUB ~ "ALL SPIDERY NOW" by WotanAlthorpe - 3:39
6. le tigre - "deceptacon" - 3:10
7. Lamb - "Fly" - 5:14
8. Holly Herndon - "Frontier" - 4:31
9. Savages - "You're My Chocolate"  - 5:04
10. Macy Gray, Erykah Badu - "Sexual Revolution" - 5:11
11. Missing Persons - "Destination Unknown" - 3:28
12. Camila Cabello - "Havana" ft. Young Thug - 3:39
13. Björk - "All is Full of Love" - 4:09

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- Bloggery committed by chris tower - 1905.13 - 10:10
- Days ago = 1409 days ago
- New note - On 1807.06, I ceased daily transmission of my Hey Mom feature after three years of daily conversations. I plan to continue Hey Mom posts at least twice per week but will continue to post the days since ("Days Ago") count on my blog each day. The blog entry numbering in the title has changed to reflect total Sense of Doubt posts since I began the blog on 0705.04, which include Hey Mom posts, Daily Bowie posts, and Sense of Doubt posts. Hey Mom posts will still be numbered sequentially. New Hey Mom posts will use the same format as all the other Hey Mom posts; all other posts will feature this format seen here.
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- Bloggery committed by chris tower - 2606.29 - 10:10

- Days ago: MOM = 4015 days ago & DAD = 669 days ago

- New note - On 1807.06, I ceased daily transmission of my Hey Mom feature after three years of daily conversations. I post Hey Mom blog entries on special occasions. I post the days since ("Days Ago") count on my blog each day, and now I have a second count for Days since my Dad died on August 28, 2024. I am now in the same time zone as Google! So, when I post at 10:10 a.m. PDT to coincide with the time of Mom's death, I am now actually posting late, so it's really 1:10 p.m. EDT. But I will continue to use the time stamp of 10:10 a.m. to remember the time of her death and sometimes 13:40 EDT for the time of Dad's death. The blog entry numbering in the title has changed to reflect total Sense of Doubt posts since I began the blog on 0705.04, which include Hey Mom posts, Daily Bowie posts, and Sense of Doubt posts. Hey Mom posts will still be numbered sequentially. New Hey Mom posts will use the same format as all the other Hey Mom posts; all other posts will feature this format seen here.

Tuesday, June 9, 2026

A Sense of Doubt blog post #4131 - SoD Reprint of 1073 from 2018 - The Secret History of Dungeons and Dragons



A Sense of Doubt blog post #4131 - SoD Reprint of 1073 from 2018 - The Secret History of Dungeons and Dragons

Seemed like a timely reprint as tonight is Dungeons and Dragons night!

Thanks for tuning in.


LOW POWER MODE: I sometimes put the blog in what I call LOW POWER MODE. If you see this note, the blog is operating like a sleeping computer, maintaining static memory, but making no new computations. If I am in low power mode, it's because I do not have time to do much that's inventive, original, or even substantive on the blog. This means I am posting straight shares, limited content posts, reprints, often something qualifying for the THAT ONE THING category and other easy to make posts to keep me daily. That's the deal. Thanks for reading.

BLOG VACATION #1 - 2026 - Taking a blog vacation for a couple of weeks, until at least June 26th, 2026. Mostly reprints. A few simple shares (not that simple shares are out of the norm) and THAT ONE THING. Need time for other things.

The link to the original post I am reprinting below:


Wednesday, June 13, 2018



Of all the Dungeons & Dragons quests out there, finding a copy of "Palace of the Silver Princess" may be the hardest.
 
GETTY IMAGES
Hey, Mom! Talking to My Mother #1073 - Secret History of Dungeons and Dragons

Hi Mom,

Working to catch up on the blog, which seems to be a constant theme.

I want to get caught up and get ahead and start putting time into entries with more original content.

But goals are not always met.

In other news, I have considered ending the daily production of the Hey Mom feature at three years total, on July 6th 2018, which will get me to about entry 1095. It seems a shame to stop short of 1100, but then, I am considering retiring Hey Mom from daily production but not stopping daily production. Also, I am considering featuring Hey Mom at least once a week (Throwback Thursday) possibly twice a week.

I haven't made any decisions yet.

Meanwhile, this article caught my eye, and since my posts about Dungeons and Dragons tend to get more views, here you go. :-)


https://www.wired.com/story/racy-dandd-module-oral-history/

THE SECRET HISTORY OF THE RACY MODULE THAT ALMOST RUINED D&D

By Jim MCLAUCHLIN

AN EPIC DUNGEONS & Dragons campaign, any player will tell you, can take many hours. It’s not just a few rolls of the dice. Yet there is one D&D quest that’s more difficult than even the most fiendish homebrew game run by the most sadistic dungeon master: Finding an original copy of the module known as "Palace of the Silver Princess."
"Palace" wasn’t your typical pre-packed, ready-to-play D&D module. It had dragons, sure, but it also featured an illustration of a woman tied up by her own hair—not too family-friendly, especially considering that the vaguely erotic image came at a time when parent company TSR was trying to get the role-playing game out of hobby shops and into big toy stores. The module was yanked almost immediately, doomed to become a piece of fabled D&D lore.
"Palace of the Silver Princess" began its life in 1980. Back then, the RPG was on the ascent, becoming the new hip thing on college campuses. It was also starting to attract the attention of religious groups and worried moms who painted D&D as a literal tool of the devil. So even as the game was on the rise, life at TSR headquarters in Lake Geneva, Wisconsin was plagued with fears that moral outrage could end the good times at any moment.
And so, to ensure Dungeon Module B3 never became the spark that started that blaze, it was scrapped. Now that D&D is once again cool, we asked some TSR veterans to recount the story of what really happened with "Palace of the Silver Princess." Like all good adventures, the story involves sex, blood, and thievery. And a backhoe.

The Beginning

What became the “Palace of the Silver Princess” started as a project created by writer Jean Wells in 1980.
Kevin Hendryx, TSR game developer and designer, 1980-81:In essence, the philosophy of management [at that time] was that it was better to have anything to sell today than something of higher quality later, because the market was so hot and the demand so great that TSR was losing money by any delays. So crank out that product and damn the torpedoes.
That sort of outlook in TSR’s flush days was the poison that caused problems like a B3 module, and got up the nose of the product development people.
Lawrence Schick, TSR game developer and designer, 1979-81: Upper management regarded employees as second- or third-class citizens. They were obnoxious to work for. They were in another building uptown; we were downtown. Off by ourselves, it was a fun place to work. But management was high-handed, and not much interested in feedback that contradicted what they had in mind.
Kevin Hendryx: We had a very us-against-them attitude. As much as we were hot-headed little snots and not always the most professional, management was not the most professional either. Most of them were new to being in positions like that. They tended to treat it like a game, like we were just non-player characters being moved around the board.
They were warned. But management did not take these things seriously until the ["Palace of the Silver Princess"] module had been printed and somebody at the other office actually looked at it and flew into a fury.
Why the warnings and strong reaction? The original B3 module featured "The Illusion of the Decapus," a S&M-styled illustration showing a woman bound by her own hair and tortured by nine demonic-looking characters. And in a time when the "Satanic Panic" was gaining momentum, claiming that D&D was a gateway to devil worship, the image posed a very real threat to the company's bottom line.

The illustration that caused all the fuss: "The Illusion of the Decapus."
 
TSR



Kevin Hendryx: They didn’t want anything that could be seen as or interpreted as in bad taste. They didn’t want anything that could be held up on a TV screen with someone saying, "Parents of America! Look at what your children are reading and playing!" An illustration like that was not going to fly.
The second problem? The original "Palace of the Silver Princess" had a full-page illustration the higher-ups couldn’t figure out at all. Management knew they were likenesses, and they thought they were being made fun of, but they weren’t sure.
Lawrence Schick: They were caricatures of people in development, not management. There were a lot of in-jokes in there. And if you aren’t "in" on the in-jokes, it can be easily misinterpreted. So it's perilous to do that sort of thing. If you didn't know who the caricatures were of, you might guess, and you might guess wrong.
Kevin Hendryx: The illustration alluded to recent terminations and employee unrest. Upper management was very sensitive about mutiny in the ranks at the time and took all these perceived slurs or snoot-cockings as an insult and a challenge.
The third problem? The module was navel-gazing pseudo-porn.
Bill Willingham, TSR artist, 1980-81: I was first to read the damn thing, and I was just shocked at how ridiculous it was. It was clearly the private fantasies of the author [Jean Wells, who died in 2012]. The Silver Princess character was also her persona in the Society of Creative Anachronism—a hauntingly lovely woman who destroyed hearts. I called it to the art director's attention, and we went upstairs to editorial and Lawrence Schick. And at some point Lawrence, being the head of creative, called over to the business side and said, "Are you sure we want to do this?" And someone from the business side essentially said, "Hey, my wife plays mahjong with her, and she’ll give me shit if we don’t let her do her module. Just publish it. Don’t give us any more crap about this."
Kevin Hendryx: Some of the people thought it was too suggestive. There was a lot of subliminal, Freudian-level erotica in there.
Bill Willingham: I used to call it "Phallus of the Silver Princess." It was unprintable. It was badly written.
Stephen Sullivan, TSR editor and artist, 1980-84: Jean kind of straddled two camps. She was a good friend of mine, and very friendly with most of the designers. But she was also kind of part of management, and she was a good friend of [D&D co-creator] Gary Gygax’s. So when Jean sent this through, it came through with the same edict as Gary’s modules, which was, "Don't touch this language."
So when this thing came through, and the development people wanted to edit it, Jean went to Gary and said—and I know I’m going to make this sound more harsh than it actually was—"They’re changing my stuff, tell them not to do it." And Gary reminded us all that we were not to change the designers’ word or intent in the work. We were just to proof it, do the production line, get it done. The artists didn’t want to work on it; it was so bad.
Kevin Hendryx: Most of us asked for our names to be taken off of it. That’s why you don’t see my name in the credits.
Bill Willingham: I quit TSR halfway through it. Someone else finished my illustrations.

Rolling the Dice

Ultimately, B3 was printed. It was given an orange cover and copies were distributed to the staff. Then chaos set in.
Lawrence Schick: There were some text passages that were deemed problematic. There was a tone to many of the illustrations, [staff artist] Erol Otus' in particular, that were darkly humorous in a way that management didn’t like. But they would have overlooked that if it wasn’t for that one illustration with bondage overtones. D&D was under attack by religious conservatives at the time, and TSR thought that releasing the original B3 would be just throwing red meat to the mad dogs.
Kevin Hendryx: My vague memory is that the module came out late in the week, management caught wind of it over the weekend, and by Monday, they were recalling it. They were seizing the warehouse copies and grabbing the undistributed stock. It happened very, very fast. One day they were handing out our office copies, and one day we were told that supervisors were collecting copies, telling people to turn theirs in. Most of us, having got a whiff of what was going on, were busy squirreling ours away.
The land rush was on. D&D was aboil in the zeitgeist, and everyone knew the "banned" module would be a collectors’ item. Editorial staff members hid their single copies, and rumors persist to this day that management liberated cases at a time. The print run was ordered destroyed.
Stephen Sullivan: I don’t know how many were printed. My guess is between 5,000 and 10,000. I do know someone—who I’m not going to name now—that had direct knowledge of what was going on. The person I talked to said, and I quote, "The modules were buried at the Lake Geneva landfill along with all the rest of Lake Geneva's trash. This I know for sure." And I know that they made sure that someone was standing there, watching them get buried, and that person was [late TSR handyman] Dan Matheson. Now whether they had to hire another backhoe other than the usual one that would have been there at the landfill, I don’t know. That’s been a persistent rumor for a long time.
Kevin Hendryx: I find it funny that management was so concerned about anyone filching copies of B3 that they had employees like Dan—who was a big, imposing bear of a fellow, burly and bearded—riding shotgun on the garbage dump. But I don’t think there was a sacrificial pit with glyphs of warding put over it. It was more mundane than that.

The Great Quest

The module was totally rewritten, and four offending pieces of art were replaced. A new version of "Palace of the Silver Princess" was printed, this time with a green cover, in 1981.
By 1984, copies of the original, orange-covered version started sneaking out, selling at auction for as much as $300. By the 2000s, copies were trading for $1,000-$3,000. A YouTube video references a Jean Wells-signed copy that sold for $5,860. Soon fans were starting quests to find more of the modules.
Stephen Sullivan: The rumor was that they buried them behind the [management] building out on Sheridan Springs Road. And this person who I’ve spoken to, who has more direct knowledge of their fate, says that they were definitely buried in the landfill along with all the other garbage.



Mark Finn, author of Chance of a Lifetime: I was a hardcore Dungeons & Dragons player back in the 1980s. When Bill [Willingham] was in Austin, we started a weekly meetup group for fiction writers. One day, when telling TSR stories, Bill said, "I'll tell you about the worst module we ever had to deal with," and … I didn’t even remember "Palace of the Silver Princess." But he launched into this whole thing, a backhoe, burying pallets of the module. The story bounced around in my head like a pachinko ball. For a brief moment, I thought, "We should go there! Dig ’em up! We should totally do this!" Ultimately, I chickened out. But I wrote the book.
You know, those are shrink-wrapped. I’ll bet they’re still there!
Stephen Sullivan: I suppose you could excavate the Lake Geneva landfill, like an archaeological dig. I suppose you could try.
TSR has largely made peace with its "Palace" past. The official D&D website even briefly had a full version of the original module you could download. And time provides perspective.
Lawrence Schick: I think that the reaction to the module is more interesting than the module itself. The actual content of it is only mildly eccentric by current standards. It’s more a matter of what a light it shines on the management reaction at the time, and the "Satanic Panic." It’s like Bigfoot, except the first edition of this module actually exists. It can be seen.
Kevin Hendryx: Too much of this gaming history is liable to be lost if journalists weren't recording at least a little of it. Thanks.
Mark Finn: It’s very inside baseball. You have to know what this is to go looking for it. That said, I’ve had more than one person give me some iteration of this story: "Hey, I heard about this crazy module they had to destroy. You know anything about that?" I love this piece of gaming history. Nice that you're giving it a folklorist's treatment.
Bill Willingham: I call shenanigans. You call this an oral history. But you’re writing this down. This is an oral history in the sense that foothills are made of feet, or that a tiger shark is part tiger, part shark. Come to think of it, that could be a cool D&D creature.


Upper management at TSR couldn't figure out if they
were being made fun by this illustration.
 
TSR

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Reflect and connect.
Have someone give you a kiss, and tell you that I love you, Mom.
I miss you so very much, Mom.
Talk to you tomorrow, Mom.
- Days ago = 1075 days ago
- Bloggery committed by chris tower - 1806.13 - 10:10
NEW (written 1708.27) NOTE on time: I am now in the same time zone as Google! So, when I post at 10:10 a.m. PDT to coincide with the time of your death, Mom, I am now actually posting late, so it's really 1:10 p.m. EDT. But I will continue to use the time stamp of 10:10 a.m. to remember the time of your death, Mom. I know this only matters to me, and to you, Mom.
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- Bloggery committed by chris tower - 2606.09 - 10:10

- Days ago: MOM = 3995 days ago & DAD = 649 days ago

- New note - On 1807.06, I ceased daily transmission of my Hey Mom feature after three years of daily conversations. I post Hey Mom blog entries on special occasions. I post the days since ("Days Ago") count on my blog each day, and now I have a second count for Days since my Dad died on August 28, 2024. I am now in the same time zone as Google! So, when I post at 10:10 a.m. PDT to coincide with the time of Mom's death, I am now actually posting late, so it's really 1:10 p.m. EDT. But I will continue to use the time stamp of 10:10 a.m. to remember the time of her death and sometimes 13:40 EDT for the time of Dad's death. The blog entry numbering in the title has changed to reflect total Sense of Doubt posts since I began the blog on 0705.04, which include Hey Mom posts, Daily Bowie posts, and Sense of Doubt posts. Hey Mom posts will still be numbered sequentially. New Hey Mom posts will use the same format as all the other Hey Mom posts; all other posts will feature this format seen here.