Hey, Mom! The Explanation.

Here's the permanent dedicated link to my first Hey, Mom! post and the explanation of the feature it contains.

Thursday, October 12, 2017

Hey, Mom! Talking to My Mother #828 - Code is too hard to think about

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https://www.infragistics.com/community/blogs/devtoolsguy/archive/2015/11/11/it-s-never-too-late-to-learn-how-to-code.aspx
Hey, Mom! Talking to My Mother #828 - Code is too hard to think about

Hi Mom,

This article from the Atlantic is very interesting. I am tempted to share the entire thing rather this summary blurb from SLASHDOT.

But this is enough. If you're interested, follow the link.

https://developers.slashdot.org/story/17/10/02/144245/code-is-too-hard-to-think-about


Code is Too Hard To Think About (theatlantic.com)






From a longform piece on The Atlantic:What made programming so difficult was that it required you to think like a computer. The strangeness of it was in some sense more vivid in the early days of computing, when code took the form of literal ones and zeros. Anyone looking over a programmer's shoulder as they pored over line after line like "100001010011" and "000010011110" would have seen just how alienated the programmer was from the actual problems they were trying to solve; it would have been impossible to tell whether they were trying to calculate artillery trajectories or simulate a game of tic-tac-toe. The introduction of programming languages like Fortran and C, which resemble English, and tools, known as "integrated development environments," or IDEs, that help correct simple mistakes (like Microsoft Word's grammar checker but for code), obscured, though did little to actually change, this basic alienation -- the fact that the programmer didn't work on a problem directly, but rather spent their days writing out instructions for a machine. "The problem is that software engineers don't understand the problem they're trying to solve, and don't care to," says Leveson, the MIT software-safety expert. The reason is that they're too wrapped up in getting their code to work. "Software engineers like to provide all kinds of tools and stuff for coding errors," she says, referring to IDEs. "The serious problems that have happened with software have to do with requirements, not coding errors." When you're writing code that controls a car's throttle, for instance, what's important is the rules about when and how and by how much to open it. But these systems have become so complicated that hardly anyone can keep them straight in their head. "There's 100 million lines of code in cars now," Leveson says. "You just cannot anticipate all these things."


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Reflect and connect.

Have someone give you a kiss, and tell you that I love you, Mom.

I miss you so very much, Mom.

Talk to you tomorrow, Mom.

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- Days ago = 830 days ago

- Bloggery committed by chris tower - 1710.12 - 10:10

NEW (written 1708.27) NOTE on time: I am now in the same time zone as Google! So, when I post at 10:10 a.m. PDT to coincide with the time of your death, Mom, I am now actually posting late, so it's really 1:10 p.m. EDT. But I will continue to use the time stamp of 10:10 a.m. to remember the time of your death, Mom. I know this only matters to me, and to you, Mom.

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